41 Days - Minimalist Pandemic Simulator

Published 2021-08-16

41 Days is a minimalist pandemic simulation game. Players are challenged to draw quarantine lines to stop the contagious virus outbreak. This game is hard, but so is managing a real pandemic. When the virus is out of control, it's time to draw the line!


Key Features

  • 6 zones with unique pandemic scenarios
  • quick and intense gameplay sessions
  • intuitive gameplay - draw lines to contain the spread
  • minimalist visual and audio design
  • pandemic graphs for each session


My biggest inspiration during development were people that fail to follow simple rules (like don't go out if you're exposed to the virus). I wanted to transfer that frustration to the game so there are actually NPCs who don't follow the rules of the game.


About the Game

Development originally started in February 2020 during the first lockdown. I'll let you take a guess where the inspiration came from :)

The game was released in August 2020 on Google Play and has been in constant development since then. The current version is 1.67.


About GameHugger

Solo indie developer focused on building small but unique games. My minimalist approach to games is a foundation for quality and respect for the audience.


If you enjoy 41 Days, also check my other game, currently only Google Play: May's Journal of Time Travels

Contact me via Website •  Twitter •  Discord •  Facebook


Stay safe,

♥ GameHugger