Might is Right

49,963
13
Published 2019-07-25

Free the land from an evil dictator! ...Someone has to, right?


Check out the full game on steam: http://bit.ly/2R5vaIC


Features

- Procedurally generated enemies

- Lots of upgrades

- Lots of items

- Challenging combat


Minimum requirements

Browser: Google Chrome, version 70+

Graphics Card: Nvidia GTX 600 or equivalent

Memory: 4GB


Key bindings


Strategy: End turn E

Strategy: Zoom Mouse Wheel

Strategy: Move Camera Up W, Up Arrow

Strategy: Move Camera Down S, Down Arrow

Strategy: Move Camera Left A, Left Arrow

Strategy: Move Camera Right D, Right Arrow

Combat: Defend D

Combat: Wait W


Made by a lazy cat for your pleasure, with the help of friend cats.


The game is under active development, so please leave your feedback!


FAQ

Q: I have a wonderful laptop, but my FPS is pretty low

A: Your laptop is probably using an integrated graphics card to run the game, have a look in NVidia setting, power settings or some software from your laptop manufacturer.


==== Changelog ===

[2020/03/14] v3.0

- Backported engine and mechanics changes from Steam version. A ton of new changes


[2019/12/16] v2.1.0 major update

- German localization

- French localization

- Fine-tuning to character balance

- Introduction of permanent stat increase items

- Animated experience bars

- AI improvements

- Performance improvements

- UI update, better support for high-resolution displays

- A huge number of bugfixes and stability improvements


[2019/11/14] v2.0.0 demo

- Re-uploaded demo version, full release is coming soon on steam


[2019/08/22] v1.3.0

- Performance improvements

- Ground work for upcoming version 2 update which will bring a complete class overhaul

- Unit training feature. Thanks to everyone who gave suggestions and helped me develop this feature! You can train your units in any settlement.


[2019/08/12] v1.2.0

- Change to Armor mechanic. It is no longer absolute but is relative instead. This is in preparation to a major talent update. Overall armor reduction will be lower as a result

- Added 1 achievement. @HerbieG, thanks for the suggestion!


[2019/08/10] v1.1.4

- Balance update. The difficulty around early to mid game has been reduced significantly, you shouldn't find yourself in a hopeless fight anymore when being attacked by a wandering AI.

- minor VFX improvements


[2019/08/08] v1.1.3

- Stability and performance improvements

- Minor UI improvements

- Minor visual effects improvements

- Few minor bugfixes


[2019/08/07] v1.1.2

- Added cooldown to enemy spawning, this should make it a lot easier to protect your settlements


[2019/08/06] v1.1.1

- Balance update, a lot of you have given great advice and it's been generally consistent. I have made a number of small adjustments which together amount to early game being a lot more consistent

- Fixed a lot of small bugs with particle effects

- Improved performance a little, you should see a few less stutters in the FPS

- Added labels to radial menus


[2019/08/04] v1.1.0

- Fixed a bug where players would sometimes be unable to continue the game after buying 2 of the same unit from the same shop

- Added achievements

- minor gui system bugfix where UI elements could disappear when in certain positions on the screen


[2019/08/02] v1.0.9

- Quality of Life: Combat where the other side has no units resolves instantly

- Upgraded graphics engine (three.js r106 -> r107)

- several minor bugfixes, including flashing particle bug


[2019/08/01] v1.0.8

- Fixed a few minor issues with AI

- Added loot animation

- Adjusted difficulty curve a little, first few levels should be a bit easier

- lots of minor bugfixes


[2019/07/30] v1.0.5

- Fixed major AI problem preventing progress in some cases

- Increased health after losing a battle from 1 to 15% of max health, it should give you a chance to survive an fight without healing

- Major improvement to Russian localization

- A number of minor bugfixes and UI improvements


[2019/07/29] v1.0.3

- Fixed a bug where AI's strategic turn would not complete (thanks gideon101 for pointing it out!)

- 18 other minor improvements


[2019/07/27] v1.0.1

- Fixed missing assets

- Adjusted initial difficulty

- Improved vfx

- Added full screen option

- Separate options for Music, Effects and Ambience volume